computing drawing space
This is the gallery of work produced by an elective course at the Boston Architectural College taught in Fall 2012 by Carl Lostritto and Moa Carlsson. Peter Gruhn is the teaching assistant. Our goal is to rekindle the historically inextricable relationship between drawing and architecture. Throughout the semester students use the Python programming language (with the help of Pygame modules) to first create computational drawing apparatuses. The resulting artifacts practically influence creative thinking and serve as source material for generative modeling. This websites for previous versions of the course are here and here.
  • 01: Functions and Shapes
  • 02: Loops and Logic
  • 03: User Input
  • 04: Leaving the Image; Vectors and Graphite
  • 05: Refining the Apparatus
  • 06: Instructions and Documentation
  • 07: User Author
  • 08: Constructing Drawing
  • 09: Scripting Lines
  • 10: Scripting Surfaces and Solids
  • 11: Scale
  • 12: Thesis
  • 13: Final Review
  • Corey Beaulieu
  • Chris Pitre
  • Jason Weldon
  • Reed Harmon
  • Ruthie Kuhlman
  • Sam Coats