#risdIntroToComputationAssignment3

Generate a collection of things and represent the collection as a single work. The nature of the “things” is open; they could be, for example, material objects, shapes, or images. Note that “thing” implies a discrete and legible autonomy of the element. The only restriction placed on the nature of things is the method of their creation. They should be generated procedurally in a visual programming environment. The medium in which you choose to represent the collection is also open; it could be, for example, a photograph, installation, drawing, animation, or book. Only a few restrictions are placed on the collection. The first is that the arrangement–in terms of quantity and composition–should be ordered. The second is that the number of elements in the collection should be exhaustive. It is expected that each collection will contain well over 100 things.